![]() Specialised tools are included for foot and hand motion. Soft IK prevents arms and legs from popping, and controls stretching limbs. An IK/FK spine allows you to combine expressive moves with weight shifts. Better controls for bending are included, and pose space switches to help deform the mesh according to joint angles. Scaling characters and objects generally is easier. With two new Toon Rig presets for the Character Object, users can define and set up rigs for joint-based animation more quickly, and scale, bend and twist any body part. Creating this as context makes it easier to communicate or transfer animation to other characters built differently but with same essential parts, which is well suited for using motion capture data. ![]() A character definition - instead of a raw hierarchy - defines the character directly into body parts. An extra tag allows the smoothing to be adjusted per object.Ī new Character Solver workflow allows you to create Character Definitions for commonly-used rigs and retarget animation regardless of joint orientation, transferring motion between different character skeletons. The deformer itself smooths any deformation coming ahead of it, and is made to work well with joint-based skin deformations. Animators can save variations of the pose or object parameters that are not tied to the original scene for re-use in other scenes.ĭelta Mush deformer tools smooth deformations while preserving detail. Poses may be saved in different folders with thumbnails – for instance, for different body parts. ![]() This library can also be used for different states of various types of parametric object. Pose management now allows you to store, recall and blend key character poses as scene-independent assets in a library. MaxonĬharacter animators using Cinema 4D have new workflows for character solving and deformations, character rigs and a new Pose manager and library. Release 23 of Maxon Cinema 4D software updates animation and UV workflows, extends its character animation tools and integrates the Magic Bullet Looks plugin. Cinema 4D Tunes Up Character Animation Tools, Integrates Magic Bullet
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